WebMay 13, 2024 · local backpack = player:WaitForChild("Backpack") backpack.ChildAdded:Connect(function(newChild) -- Listen for children Being added to the backpack for _, child in pairs(player.Character:GetChildren()) do -- When tools get equipped they go to the character, so check the character for equipped tools WebNov 21, 2024 · The code to do something like this is quite simple as seen below: local player = game.Players.MaxLi --You can change how you get to the player as you need if player.Backpack:FindFirstChild ("Tool name goes here") then print ("Tool exists") --Put the code you want to run if they have the tool here end Hope this helps you. Share
Roblox
WebStarterPack Roblox Creator Documentation ConeHandleAdornment Configuration ConfigureServerService Constraint Controller ControllerBase ControllerManager ControllerPartSensor ControllerSensor ControllerService CrossDMScriptChangeListener CustomEventReceiver CustomSoundEffect CylinderHandleAdornment CylinderMesh … WebMar 12, 2024 · Roblox Scripting Tutorial: How to Check a Players Backpack for a Tool RoScripter 30.5K subscribers Subscribe 445 19K views 2 years ago I hope you learned a thing or two about scripting. … hawaii tenant in severalty
Core-Scripts/BackpackScript.lua at master · Roblox/Core-Scripts
Webreturn enabled and StarterGui:GetCoreGuiEnabled (Enum.CoreGuiType.Backpack) and TopbarEnabled and VRService.VREnabled end local function ShowVRBackpackPopup () if BackpackPanel and EvaluateBackpackPanelVisibility (true) then BackpackPanel:ForceShowForSeconds (2) end end local function NewGui (className, … WebDec 3, 2024 · Make sure that Player has been defined, if it's being run in a LocalScript this can be done using local Player = game:GetService ("Players").LocalPlayer, or script.Parent.Parent since your script is running in PlayerGui. If this doesn't work, providing a larger code snippet may help in getting a better answer. Share Improve this answer Follow hawaii tenant code